#include <graphics.h>
#include <stdlib.h>
#include <dos.h>
#include <conio.h>
/*鼠标信息宏定义*/
#define WAITING 0xff00
#define LEFTPRESS 0xff01
#define LEFTCLICK 0xff10
#define LEFTDRAG 0xff19
#define RIGHTPRESS 0xff02
#define RIGHTCLICK 0xff20
#define RIGHTDRAG 0xff2a
#define MIDDLEPRESS 0xff04
#define MIDDLECLICK 0xff40
#define MIDDLEDRAG 0xff4c
#define MOUSEMOVE 0xff08
int Keystate;
int MouseExist;
int MouseButton;
int MouseX;
int MouseY;
int up[16][16],down[16][16],mouse_draw[16][16],pixel_save[16][16];
void MouseMath()/*计算鼠标的样子*/
{int i,j,jj,k;
long UpNum[16]={
0x3fff,0x1fff,0x0fff,0x07ff,
0x03ff,0x01ff,0x00ff,0x007f,
0x003f,0x00ff,0x01ff,0x10ff,
0x30ff,0xf87f,0xf87f,0xfc3f
};
long DownNum[16]={
0x0000,0x7c00,0x6000,0x7000,
0x7800,0x7c00,0x7e00,0x7f00,
0x7f80,0x7e00,0x7c00,0x4600,
0x0600,0x0300,0x0300,0x0180
};
for(i=0;i<16;i++)
{
j=jj=15;
while(UpNum[i]!=0)
{
up[i][j]=UpNum[i]%2;
j--;
UpNum[i]/=2;
}
while(DownNum[i]!=0)
{
down[i][jj--]=DownNum[i]%2;
DownNum[i]/=2;
}
for(k=j;k>=0;k--)
up[i][k]=0;
for(k=jj;k>=0;k--)
down[i][k]=0;
for(k=0;k<16;k++)/*四种组合方式*/
{
if(up[i][k]==0&&down[i][k]==0)
mouse_draw[i][k]=1;
else if(up[i][k]==0&&down[i][k]==1)
mouse_draw[i][k]=2;
else if(up[i][k]==1&&down[i][k]==0)
mouse_draw[i][k]=3;
else
mouse_draw[i][k]=4;
}
}
mouse_draw[1][2]=4;/*特殊点*/
}
/*鼠标光标显示*/
void MouseOn(int x,int y)
{
int i,j;
int color;
for(i=0;i<16;i++)/*画鼠标*/
{
for(j=0;j<16;j++)
{
pixel_save[i][j]=getpixel(x+j,y+i);/*保存原来的颜色*/
if(mouse_draw[i][j]==1)
putpixel(x+j,y+i,0);
else if(mouse_draw[i][j]==2)
putpixel(x+j,y+i,15);
}
}
}
/*隐藏鼠标*/
void MouseOff()
{
int i,j,x,y,color;
x=MouseX;
y=MouseY;
for(i=0;i<16;i++)/*原位置异或消去*/
for(j=0;j<16;j++)
{
if(mouse_draw[i][j]==3||mouse_draw[i][j]==4)
continue;
color=getpixel(x+j,y+i);
putpixel(x+j,y+i,color^color);
putpixel(x+j,y+i,pixel_save[i][j]);
}
}
/*鼠标是否加载
MouseExist:1=加载
0=未加载
MouseButton:鼠标按键数目 */
void MouseLoad()
{
_AX=0x00;
geninterrupt(0x33);
MouseExist=_AX;
MouseButton=_BX;
}
/*鼠标状态值初始化*/
void MouseReset()
{
_AX=0x00;
geninterrupt(0x33);
}
/*设置鼠标左右边界
lx:左边界
gx:右边界 */
void MouseSetX(int lx,int rx)
{
_CX=lx;
_DX=rx;
_AX=0x07;
geninterrupt(0x33);
}
/*设置鼠标上下边界
uy:上边界
dy:下边界 */
void MouseSetY(int uy,int dy)
{
_CX=uy;
_DX=dy;
_AX=0x08;
geninterrupt(0x33);
}
/*设置鼠标当前位置
x:横向坐标
y:纵向坐标 */
void MouseSetXY(int x,int y)
{
_CX=x;
_DX=y;
_AX=0x04;
geninterrupt(0x33);
}
/*设置鼠标速度(缺省值:vx=8,vy=1)
值越大速度越慢 */
void MouseSpeed(int vx,int vy)
#include <stdlib.h>
#include <dos.h>
#include <conio.h>
/*鼠标信息宏定义*/
#define WAITING 0xff00
#define LEFTPRESS 0xff01
#define LEFTCLICK 0xff10
#define LEFTDRAG 0xff19
#define RIGHTPRESS 0xff02
#define RIGHTCLICK 0xff20
#define RIGHTDRAG 0xff2a
#define MIDDLEPRESS 0xff04
#define MIDDLECLICK 0xff40
#define MIDDLEDRAG 0xff4c
#define MOUSEMOVE 0xff08
int Keystate;
int MouseExist;
int MouseButton;
int MouseX;
int MouseY;
int up[16][16],down[16][16],mouse_draw[16][16],pixel_save[16][16];
void MouseMath()/*计算鼠标的样子*/
{int i,j,jj,k;
long UpNum[16]={
0x3fff,0x1fff,0x0fff,0x07ff,
0x03ff,0x01ff,0x00ff,0x007f,
0x003f,0x00ff,0x01ff,0x10ff,
0x30ff,0xf87f,0xf87f,0xfc3f
};
long DownNum[16]={
0x0000,0x7c00,0x6000,0x7000,
0x7800,0x7c00,0x7e00,0x7f00,
0x7f80,0x7e00,0x7c00,0x4600,
0x0600,0x0300,0x0300,0x0180
};
for(i=0;i<16;i++)
{
j=jj=15;
while(UpNum[i]!=0)
{
up[i][j]=UpNum[i]%2;
j--;
UpNum[i]/=2;
}
while(DownNum[i]!=0)
{
down[i][jj--]=DownNum[i]%2;
DownNum[i]/=2;
}
for(k=j;k>=0;k--)
up[i][k]=0;
for(k=jj;k>=0;k--)
down[i][k]=0;
for(k=0;k<16;k++)/*四种组合方式*/
{
if(up[i][k]==0&&down[i][k]==0)
mouse_draw[i][k]=1;
else if(up[i][k]==0&&down[i][k]==1)
mouse_draw[i][k]=2;
else if(up[i][k]==1&&down[i][k]==0)
mouse_draw[i][k]=3;
else
mouse_draw[i][k]=4;
}
}
mouse_draw[1][2]=4;/*特殊点*/
}
/*鼠标光标显示*/
void MouseOn(int x,int y)
{
int i,j;
int color;
for(i=0;i<16;i++)/*画鼠标*/
{
for(j=0;j<16;j++)
{
pixel_save[i][j]=getpixel(x+j,y+i);/*保存原来的颜色*/
if(mouse_draw[i][j]==1)
putpixel(x+j,y+i,0);
else if(mouse_draw[i][j]==2)
putpixel(x+j,y+i,15);
}
}
}
/*隐藏鼠标*/
void MouseOff()
{
int i,j,x,y,color;
x=MouseX;
y=MouseY;
for(i=0;i<16;i++)/*原位置异或消去*/
for(j=0;j<16;j++)
{
if(mouse_draw[i][j]==3||mouse_draw[i][j]==4)
continue;
color=getpixel(x+j,y+i);
putpixel(x+j,y+i,color^color);
putpixel(x+j,y+i,pixel_save[i][j]);
}
}
/*鼠标是否加载
MouseExist:1=加载
0=未加载
MouseButton:鼠标按键数目 */
void MouseLoad()
{
_AX=0x00;
geninterrupt(0x33);
MouseExist=_AX;
MouseButton=_BX;
}
/*鼠标状态值初始化*/
void MouseReset()
{
_AX=0x00;
geninterrupt(0x33);
}
/*设置鼠标左右边界
lx:左边界
gx:右边界 */
void MouseSetX(int lx,int rx)
{
_CX=lx;
_DX=rx;
_AX=0x07;
geninterrupt(0x33);
}
/*设置鼠标上下边界
uy:上边界
dy:下边界 */
void MouseSetY(int uy,int dy)
{
_CX=uy;
_DX=dy;
_AX=0x08;
geninterrupt(0x33);
}
/*设置鼠标当前位置
x:横向坐标
y:纵向坐标 */
void MouseSetXY(int x,int y)
{
_CX=x;
_DX=y;
_AX=0x04;
geninterrupt(0x33);
}
/*设置鼠标速度(缺省值:vx=8,vy=1)
值越大速度越慢 */
void MouseSpeed(int vx,int vy)