坦克世界e系吧 关注:224贴子:3,012
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c_give("log",20)
1.材料类
cutgrass(草)
twigs(树枝)
log(木头)
charcoal(木炭)
ash(灰)
cutreeds(采下的芦苇)
lightbulb(荧光果)
petals(花瓣)
petals_evil(噩梦花瓣)
pinecone(松果)
foliage(叶子)
cutlichen(摘下的苔藓)
wormlight(虫子果)
lureplantbulb(食人花种子)
flint(燧石)
nitre(硝石)
redgem(红宝石)
bluegem(蓝宝石)
purplegem(紫宝石)
greengem(绿宝石)
orangegem(橙宝石)
yellowgem(黄宝石)
rocks(岩石)
goldnugget(黄金)
thulecite(铥矿石)
thulecite_pieces(铥矿碎片)
rope(绳子)
boards(木板)
cutstone(石砖)
papyrus(纸)
houndstooth(犬牙)
pigskin(猪皮)
manrabbit_tail(兔人尾巴)
silk(蜘蛛丝)
spidergland(蜘蛛腺体)
spidereggsack(蜘蛛卵)


IP属地:内蒙古1楼2019-07-16 17:02回复
    beardhair(胡子)
    beefalowool(牛毛)
    honeycomb(蜂巢)
    stinger(蜂刺)
    walrus_tusk(海象牙)
    feather_crow(乌鸦羽毛)
    feather_robin(红雀羽毛)
    feather_robin_winter(雪雀羽毛)
    horn(牛角)
    tentaclespots(触手皮)
    trunk_summer(夏象鼻)
    trunk_winter(冬象鼻)
    slurtleslime(蜗牛龟粘液)
    slurtle_shellpieces(蜗牛龟壳片)
    butterflywings(蝴蝶翅膀)
    mosquitosack(蚊子血囊)
    slurper_pelt(啜食者皮)
    minotaurhorn(远古守护者角)
    deerclops_eyeball(巨鹿眼球)
    lightninggoathorn(闪电羊角)
    glommerwings(格罗门翅膀)
    glommerflower(格罗门花)
    glommerfuel(格罗门燃料)
    livinglog(活木头)
    nightmarefuel(噩梦燃料)
    gears(齿轮)
    transistor(晶体管)
    marble(大理石)
    boneshard(硬骨头)
    ice(冰)
    poop(便便)
    guano(鸟粪)
    dragon_scales(蜻蜓鳞片)
    goose_feather(鹿鸭羽毛)
    coontail(浣熊尾巴)
    bearger_fur(熊皮)


    IP属地:内蒙古2楼2019-07-16 17:06
    回复
      GROUND.ROAD(卵石路)替换为其他地皮 名称
      如GROUND.ROCKY(岩石地皮)
      GROUND.DIRT(污垢地皮)
      GROUND.S AVANNA(热带草原地皮)
      GROUND.GR ASS(长草地皮)
      GROUND.FOREST(森 林地皮)
      GROUND.MARSH(沼泽地皮)
      GROUND.WOODFLOOR(木质地板)
      G ROUND.CARPET(地毯地板)
      GROUND. CHECKER(棋盘地板)
      GROUND.CAVE (鸟粪地皮)
      GROUND.FUNGUS(菌类 地皮)
      GROUND.FUNGUSRED(红菌类 地皮)
      GROUND.FUNGUSGREEN(绿菌 类地皮)
      GROUND.SINKHOLE(粘滑地 皮)
      GROUND.UNDERROCK(洞穴石地 地皮)
      GROUND.MUD(泥泞地皮)


      IP属地:内蒙古3楼2019-07-16 17:07
      回复
        c_give("hambat",250)(火腿短棍)
        c_give("nightsword",250)(暗影剑)
        c_give("batbat",250)(蝙蝠棒)
        c_give("ruins_bat",250)(远古短棒)
        c_give("spear_wathgrithr",250)(瓦丝格雷斯矛)
        c_give("panflute",250)(排箫)
        c_give("onemanband",250)(独奏乐器)
        c_give("gunpowder",250)(火药)
        c_give("beemine",250)(蜜蜂地雷)
        c_give("bell",250)(铃)
        c_give("amulet",250)(红色护身符)
        c_give("blueamulet",250)(蓝色护身符
        c_give("purpleamulet",250)(紫色护身符)
        c_give("yellowamulet",250)(黄色护身符)
        c_give("orangeamulet",250)(橙色护身符)
        c_give("greenamulet",250)(绿色护身符)
        c_give("nightmare_timepiece",250)(铥矿奖章)
        c_give("icestaff",250)(冰魔杖)
        c_give("firestaff",250)(火魔杖)
        c_give("telestaff",250)(传送魔杖)
        c_give("orangestaff",250)(橙色魔杖)
        c_give("greenstaff",250)(绿色魔杖)
        c_give("yellowstaff",250)(黄色魔杖)
        c_give("diviningrod",250)(探矿杖)
        c_give("book_birds",250)(召唤鸟的书)
        c_give("book_tentacles",250)(召唤触手的书)
        c_give("book_gardening",250)(催生植物的书)
        c_give("book_sleep",250)(催眠的书)
        c_give("book_brimstone",250)(召唤闪电的书)
        c_give("waxwelljournal",250)(麦斯威尔的日志)
        c_give·(阿比盖尔之花)
        c_give("balloons_empty",250)(空气球)
        c_give("balloon",250)(气球)
        c_give("lighter",250)(薇洛的打火机)
        c_give("chester_eyebone",250)(切斯特骨眼)
        c_give("featherfan",250)(羽毛扇)
        c_give("staff_tornado",250)(龙卷风魔杖)
        c_give("nightstick",250)(夜棍)


        IP属地:内蒙古4楼2019-07-16 17:08
        回复
          3.穿戴:
          c_give("strawhat",250)(草帽)
          c_give("flowerhat",250)(花环)
          c_give("beefalohat",250)(牛毛帽)
          c_give("featherhat",250)(羽毛帽)
          c_give("footballhat",250)(猪皮帽)
          c_give("tophat",250)(高礼帽)
          c_give("earmuffshat",250)(兔耳罩)
          c_give("winterhat",250)(冬帽)
          c_give("minerhat",250)(矿工帽)
          c_give("spiderhat",250)(蜘蛛帽)
          c_give("beehat",250)(蜂帽)
          c_give("walrushat",250)(海象帽)
          c_give("slurtlehat",250)(蜗牛帽子)
          c_give("bushhat",250)(丛林帽)
          c_give("ruinshat",250)(远古王冠)
          c_give("rainhat",250)(防雨帽)
          c_give("icehat",250)(冰帽)
          c_give("watermelonhat",250)(西瓜帽)
          c_give("catcoonhat",250)(浣熊帽)
          c_give("wathgrithrhat",250)(瓦丝格雷斯帽)
          c_give("armorwood",250)(木盔甲)
          c_give("armorgrass",250)(草盔甲)
          c_give("armormarble",250)(大理石盔甲)
          c_give("armor_sanity",250)(夜魔盔甲)
          c_give("armorsnurtleshell",250)(蜗牛龟盔甲)
          c_give("armorruins",250)(远古盔甲)
          c_give("sweatervest",250)(小巧背心)
          c_give("trunkvest_summer",250)(夏日背心)
          c_give("trunkvest_winter",250)(寒冬背心)
          c_give("armorslurper",250)(饥饿腰带)
          c_give("raincoat",250)(雨衣)
          c_give("webberskull",250)(韦伯头骨)
          c_give("molehat",250)(鼹鼠帽)
          c_give("armordragonfly",250)(蜻蜓盔甲)
          c_give("beargervest",250)(熊背心)
          c_give("eyebrellahat",250)(眼睛帽)
          c_give("reflectivevest",250)(反射背心)
          c_give("hawaiianshirt",250)(夏威夷衬衫)
          c_give("wall_hay",250)(地上的草墙)
          c_give("wall_wood",250)(地上的木墙)
          c_give("wall_stone",250)(地上的石墙)
          c_give("wall_ruins",250)(地上的铥墙)
          c_give("pighouse",250)(猪房)
          c_give("rabbithole",250)(兔房)
          c_give("mermhouse",250)(鱼人房)
          c_give("resurrectionstatue",250)(肉块雕像)
          c_give("resurrectionstone",250)(重生石)
          c_give("ancient_altar",250) (远古祭坛)
          c_give("ancient_altar_broken ",250)(损坏的远古祭坛)
          c_give("telebase",250)(传送核心)
          c_give("gemsocket",250)(宝石看台)
          c_give("eyeturret",250)(固定在地上的眼睛炮塔)
          c_give("eyeturret_item",250)(可带走的眼睛炮塔)
          c_give("cave_exit",250)(洞穴出口)
          c_give("turf_woodfloor",250)(木地板)
          c_give("turf_carpetfloor",250)(地毯地板)
          c_give("turf_checkerfloor",250)(棋盘地板)
          c_give("adventure_portal",250)(冒险之门)
          c_give("rock_light",250)(火山坑)
          c_give("gravestone",250)(墓碑)
          c_give("mound",250)(坟墓土堆)
          c_give("skeleton",250)(人骨)
          c_give("houndbone",250)(狗骨头)
          c_give("animal_track",250)(动物足迹)
          c_give("dirtpile",250)(可疑的土堆)
          c_give("pond",250)(池塘)
          c_give("pond_cave",250)(洞穴池塘)
          c_give("pighead",250)(猪头棍)
          c_give("mermhead",250)(鱼头棍)


          IP属地:内蒙古5楼2019-07-16 17:09
          回复
            c_give("pigtorch",250)(猪火炬)
            c_give("rabbithole",250)(兔子洞)
            c_give("beebox",250)(蜂箱)
            c_give("beehive",250)(野生蜂窝)
            c_give("wasphive",250)(杀人蜂窝)
            c_give("spiderhole",250)(洞穴蜘蛛洞)
            c_give("walrus_camp",250)(海象窝

            c_give("tallbirdnest",250)(高鸟窝)
            c_give("houndmound",250)(猎犬丘)
            c_give("slurtlehole",250)(蜗牛窝)
            c_give("batcave",250)(蝙蝠洞)
            c_give("monkeybarrel",250)(猴子桶)
            c_give("spiderden",250)(蜘蛛巢穴)
            c_give("molehill",250)(鼹鼠丘)
            c_give("catcoonden",250)(浣熊洞)
            c_give("rock1",250)(带硝石的岩石)
            c_give("rock2",250)(带黄金的岩石)
            c_give("rock_flintless",250)(只有石头的岩石)
            c_give("stalagmite_full",250)(大圆洞穴石头)
            c_give("stalagmite_med",250)(中圆洞穴石头)
            c_give("stalagmite_low",250)(小圆洞穴石头)
            c_give("stalagmite_tall_full",250)(大高洞穴石头)
            c_give("stalagmite_tall_med",250)(中高洞穴石头)
            c_give("stalagmite_tall_low",250)(小高洞穴石头)
            c_give("rock_ice",250)(冰石)
            c_give("ruins_statue_head",250)(远古头像)
            c_give("ruins_statue_mage",250)(远古法师雕像)
            c_give("marblepillar",250)(大理石柱子)
            c_give("marbletree",250)(大理石树)
            c_give("statueharp",250)(竖琴雕像)


            IP属地:内蒙古6楼2019-07-16 17:09
            回复
              5.食物:
              c_give("carrot",250)(胡萝卜)
              c_give("carrot_cooked",250)(熟胡萝卜)
              c_give("berries",250)(浆果)
              c_give("berries_cooked",250)(熟浆果)
              c_give("pumpkin",250)(南瓜)
              c_give("pumpkin_cooked",250)(熟南瓜)
              c_give("dragonfruit",250)(火龙果)
              c_give("dragonfruit_cooked",250)(熟火龙果)
              c_give("pomegranate",250)(石榴)
              c_give("pomegranate_cooked",250)(熟石榴)
              c_give("corn",250)(玉米)
              c_give("corn_cooked",250)(熟玉米
              c_give("durian",250)(榴莲)
              c_give("durian_cooked",250)(熟榴莲)
              c_give("eggplant",250)(茄子)
              c_give("eggplant_cooked",250)(熟茄子)
              c_give("cave_banana",250)(洞穴香蕉)
              c_give("cave_banana_cooked",250)(熟洞穴香蕉)
              c_give("acorn",250)(橡果)
              c_give("acorn_cooked",250)(熟橡果)
              c_give("cactus_meat",250)(仙人掌肉)
              c_give("watermelon",250)(西瓜)
              c_give("red_cap",250)(采摘的红蘑菇)
              c_give("red_cap_cooked",250)(煮熟的红蘑菇)
              c_give("green_cap",250)(采摘的绿蘑菇)
              c_give("green_cap_cooked",250)(煮熟的绿蘑菇)
              c_give("blue_cap_cooked",250)(煮熟的蓝蘑菇)
              c_give("blue_cap",250)(采摘的蓝蘑菇)
              c_give("seeds",250)(种子)
              c_give("seeds_cooked",250)(熟种子)
              c_give("carrot_seeds",250)(胡萝卜种子)
              c_give("pumpkin_seeds",250)(南瓜种子)
              c_give("dragonfruit_seeds",250)(火龙果种子)
              c_give("pomegranate_seeds",250)(石榴种子)
              c_give("corn_seeds",250)(玉米种子)
              c_give("durian_seeds",250)(榴莲种子)
              c_give("eggplant_seeds",250)(茄子种子)
              c_give("smallmeat",250)(小肉)
              c_give("cookedsmallmeat",250)(小熟肉)
              c_give("smallmeat_dried",250)(小干肉)
              c_give("meat",250)(大肉)
              c_give("cookedmeat",250)(大熟肉)
              c_give("meat_dried",250)(大干肉)
              c_give("drumstick",250)(鸡腿)
              c_give("drumstick_cooked",250)(熟鸡腿)
              c_give("monstermeat",250)(怪物肉)
              c_give("cookedmonstermeat",250)(熟怪物肉)
              c_give("monstermeat_dried",250)(干怪物肉)
              c_give("plantmeat",250)(食人花肉)
              c_give("plantmeat_cooked",250)(熟食人花肉)
              c_give("bird_egg",250)(鸡蛋)
              c_give("bird_egg_cooked",250)(煮熟的鸡蛋)
              c_give("rottenegg",250)(烂鸡蛋)
              c_give("tallbirdegg",250)(高鸟蛋)
              c_give("tallbirdegg_cooked",250)(熟高鸟蛋)
              c_give("tallbirdegg_cracked",250)(孵化的高鸟蛋)
              c_give("fish",250)(鱼)
              c_give("fish_cooked",250)(熟鱼)
              c_give("eel",250)(鳗鱼)
              c_give("eel_cooked",250)(熟鳗鱼)
              c_give("froglegs",250)(蛙腿)
              c_give("froglegs_cooked",250)(熟蛙腿)


              IP属地:内蒙古7楼2019-07-16 17:10
              回复
                c_give("smallbird",250)(小高鸟)
                c_give("teenbird",250)(青年高鸟)
                c_give("tallbird",250)(高鸟)
                c_give("koalefant_summer",250)(夏象)
                c_give("koalefant_winter",250)(冬象)
                c_give("penguin",250)(企鹅)
                c_give("slurtle",250)(蜗牛龟)
                c_give("snurtle",250)(黏糊虫)
                c_give("bat",250)(蝙蝠)
                c_give("rocky",250)(龙虾)
                c_give("monkey",250)(猴子)
                c_give("slurper",250)(缀食者)
                c_give("buzzard",250)(秃鹫)
                c_give("mole",250)(鼹鼠)
                c_give("catcoon",250)(浣熊)
                c_give("knight",250)(发条骑士)
                c_give("bishop",250)(主教)
                c_give("rook",250)(战车)
                c_give("crawlinghorror",250)(爬行暗影怪)
                c_give("terrorbeak",250)(尖嘴暗影怪)
                c_give("deerclops",250)(巨鹿)
                c_give("minotaur",250)(远古守护者)
                c_give("worm",250)(远古虫子)
                c_give("abigail",250)(阿比盖尔)
                c_give("ghost",250)(幽灵)
                c_give("shadowwaxwell",250)(麦斯威尔黑影小人
                c_give("krampus",250)(坎普斯)
                c_give("glommer",250)(格罗门)
                c_give("chester",250)(切斯特)
                c_give("lureplant",250)(食人花)
                c_give("eyeplant",250)(食人花眼睛)
                c_give("bigfoot",250)(大脚)
                c_give("pigking",250)(猪王)
                c_give("moose",250)(鹿鸭)
                c_give("mossling",250)(小鸭)
                c_give("dragonfly",250)(蜻蜓)
                c_give("warg",250)(座狼)
                c_give("bearger",250)(熊)
                c_give("birchnutdrake",250)(坚果鸭)
                c_give("mooseegg",250)(鹿鸭蛋)


                IP属地:内蒙古8楼2019-07-16 17:10
                回复
                  一、关于指令
                  1.生成
                  指令1:c_spawn("物品或生物代码",数量)
                  指令2:DebugSpawn("物品或生物代码")
                  可以在鼠标的位置生成物品或生物
                  2.给予
                  指令:c_give("物品代码",数量)
                  可以在物品栏或背包里生成物品,如果物品栏满了就会掉在地上
                  3.设置生命
                  指令:c_sethealth(百分数)
                  可以把生命值(不是上限)设置为百分之多少,注:使用小数代替百分数,如0.8=80%
                  例:设置生命值为50%,则输入:c_sethealth(0.5)
                  4.设置精神
                  指令:c_setsanity(百分数)
                  同上
                  例:设置精神值为50%,则输入:c_setsanity(0.5)
                  5.设置饥饿
                  指令:c_sethunger(百分数)
                  同上
                  例:设置饥饿值为50%,则输入:c_sethunger(0.5)
                  6.上帝模式
                  指令:c_godmode()
                  一般情况不会受伤挨饿掉精神
                  7.设置速度
                  指令:c_speed(值)
                  标准速度为“1”,值越大速度越快
                  例:设置为标准速度的10倍,则输入:c_speed(10)
                  8.创造模式
                  指令:GetPlayer().components.builder:GiveAllRecipes()
                  可以制作全物品
                  9.设置生命上限
                  指令:GetPlayer().components.health:SetMaxHealth(50000)
                  设置生命上限为值那么大
                  例:设置生命上限为87,则输入:GetPlayer().components.health:SetMaxHealth(87)
                  10.设置精神上限
                  指令:GetPlayer().components.sanity:SetMax(50000)
                  同上
                  例:设置精神上限为500,则输入:GetPlayer().components.sanity:SetMax(500)
                  11.设置饥饿上限
                  指令:GetPlayer().components.hunger:SetMax(值)
                  同上
                  例:设置饥饿上限为364,则输入:GetPlayer().components.hunger:SetMax(364)
                  12.停止饥饿
                  指令:GetPlayer().components.hunger:Pause(true)
                  你的角色不再饥饿
                  13.变成海狸(吴迪专用)
                  指令:GetPlayer().components.beaverness:SetPercent(1)
                  14.传送
                  指令:c_gonext("代码")
                  把你传送到附近的“代码”的位置
                  例:传送到附近的牛的位置,则输入:c_gonest("beefalo")
                  15.删除
                  指令:TheInput:GetWorldEntityUnderMouse():Remove()
                  删除你鼠标所在位置的物体
                  16.地图全开
                  指令:GetWorld().minimap.MiniMap:ShowArea(0,0,0,10000)
                  退出游戏时失效
                  17.跳过一天
                  指令:GetClock():MakeNextDay()
                  18.跳过几天
                  指令:for x = 1, 值 do GetClock():MakeNextDay() end
                  跳过值那么多的天数
                  注意!跳过太多的天数会卡死(根据电脑配置)
                  例:跳过50天,则输入:for x = 1, 50 do GetClock():MakeNextDay() end
                  19.跳过一段时间
                  指令:LongUpdate(值)
                  时钟每格30个单位,一整天是480个单位
                  例:跳过4格时间,则输入:LongUpdate(120)
                  20.设置时间段
                  指令:GetClock():SetSegs(白天,黄昏,夜晚)
                  时钟一共有16个格,白天黄昏夜晚加在一起必须为16
                  例:白天7格,黄昏8格,夜晚1格,则输入:GetClock():SetSegs(7,8,1)
                  21.跳过时间段
                  指令:GetClock():NextPhase()
                  跳过当前时间段,比如白天跳到黄昏
                  22.开始春天(DLC1)
                  指令:GetSeasonManager():StartSpring()
                  23.开始夏天
                  指令:GetSeasonManager():StartSummer()
                  24.开始秋天(DLC1)
                  指令:GetSeasonManager():StartAutumn()
                  25.开始冬天
                  指令:GetSeasonManager():StartWinter()
                  26.开始下雨
                  指令:GetSeasonManager():StartPrecip()
                  27.停止下雨
                  指令:GetSeasonManager():StopPrecip()
                  28.生成闪电
                  指令:GetSeasonManager():DoLightningStrike(Vector3(GetPlayer().Transform:GetWorldPosition()))
                  如果周围没有避雷针,那闪电将会击中你
                  29.测量距离
                  指令:print(math.sqrt(GetPlayer():GetDistanceSqToInst(TheInput:GetWorldEntityUnderMouse())))
                  在控制台信息(Ctrl+L)中显示角色到鼠标物品之间的距离
                  30.解锁角色
                  指令:GetPlayer().profile:UnlockCharacter("角色名称")
                  和:GetPlayer().profile:Save()
                  可以解锁多个角色
                  例:GetPlayer().profile:UnlockCharacter("willow")
                  GetPlayer().profile:UnlockCharacter("wickerbottom")
                  GetPlayer().profile:Save()
                  或全部解锁
                  指令:GetPlayer().profile:UnlockEverything()
                  (强迫症)31.清除死亡记录
                  指令:ErasePersistentString("morgue")


                  IP属地:内蒙古9楼2019-07-16 17:13
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                    这是记代码么


                    IP属地:安徽来自iPhone客户端10楼2019-09-18 04:15
                    回复