1.04(对应平台版本1.00) -Reworked Continue System: -重做【奖励模式】系统 Restores scrolls, potions, gems, essences, items and resets gold amount and counters -重新恢复卷轴、药品、石头、生命精华、物品同时重设金币和灵魂点数 -Players receive a rank penalty of 2 when they use continue on the next fight -玩家如果触发颗奖励模式,则他们该关的评价将会降低2级 -Players receive a rank penalty of 1 when they use continue on the next fight but managed to bring boss health down to 5% prior -但如果玩家将boss打到了5%血以下后触发了奖励模式,那么该关的评价只降低一级 -Discord message in Lobby and on very easy/easy at start of the game -discord信息将会在新手简单显示,但这跟中国没啥关系 -Random Unique on Very Easy now properly rewards 3 essences aswell as repick -随机不重复在新手难度会奖励三个生命精华 -Very Easy now starts with Icemage selected -新手难度开始将会看到的第一个英雄不再是术士,而是冰法 -Brute Ultimate: Replaced earthquake effect with screenshaking until it stops lagging (Thx Blizzard) -巨兽暴君:将地震特效换成了屏幕晃动来取消延迟(真是谢谢你啊暴雪爸爸)
1.04之前的更新 death counter (d)coin counter (c) -新增命令 死亡计数【d】 金币获得【c】 on Very Easy Difficulty, players start with 3 essences, gain one per round up to 3 if they have less than 3. (can buy up to 5). -在新手难度,玩家以3个精华开场,每一轮如果生命精华掉到了3个将会自动补充到3个 On Easy Difficulty, players gain one essence per round up to 3 (can buy up to 5) -在简单难度,生命精华最多补充到3个精华(当然你可以买到5个) fixed a bug that would cause all players to desync on second Revive of Light -修复了一个在光明二命让所有玩家掉线的bug fixed a bug that would cause all players to desync on Vera -修复了一个让所有玩家掉线的bug在Vera(**oss?)